Ranking System
Guild Ranks Level 1 - Merchants, Builder, Champion, Masters
Representative All - Only 1 - Most Qualified Most Qualifed - 1 only
Master Guildname Merchant: 15,000 gold, 100 hours of ontime, Must have a Popular Store, Must be
a Journeyman
Builder: 5 Creative Submissions, 100 hours, Must have contributed a useful build, Must be
a Journeyman
Champion: 1000 of each pvp skill, 250 hours of ontime, 400 of each non pvp skill
Journeyman Guilname Merchant: 10,000 gold, 50 hours of ontime, Must have working store, Must be an Apprentice
an Apprentice
Builder: 3 Creative Submissions, 50 hours of ontime, Must be an Apprentice
Champion: 750 of each pvp skill, 200 hours of Ontime, 300 of each non pvp skill
Apprentice Guildname Merchant: 7500 gold, 35 hours of Ontime, Must be a recruit
Builder: 2 Creative Submissions, 35 hours of ontime, Must be a recruit
Champion: 500 of each pvp skill, 150 hours of Ontime, 200 of each non pvp skill
Recruit Guildname Merchant: 5000 gold, 30 hours of Ontime
Builder: Have Creative Submission, 30 hours of Ontime, Must be owner of a
region.
Champion: 250 of each pvp skill, 100 hours of Ontime, 100 of each non pvp skill
Rewards/Benefits
Guild Rank Level 1 - Merchants, Builders, Champion, Masters
Representative Represent Guild at Council
Master Guildname Merchant: Ability to build multiple stores, provided there is recruit to manage it.
Also can make a playershop with 5 floors with 10x10
Builder: access to /kit buildmaster, large region with no person requirement
Champion: Access to endragon arena (once per day), one set of enchanted
diamond armour and weapon
Journeyman Guilname Merchant: Ability to build a playershop with 3 floors and is 10x10
Builder: access to /kit buildjourney
Champion: Better enchanted iron armour, access to mob arena
Apprentice Guildname Merchant: Ability to build a player shop that has one floor and is 10x10
Builder: access to /kit buildappren
Champion: recieve set of enchanted iron armour, access to mob arena
Recruit Guildname Merchant: Ability to manage a store owned by a Master
Builder: access to /kit buildrecruit
Champion: recieve set of enchanted gold armour
* Guild Head is voted in when there are 5 or more members in a guild
Guild Ranks Level 1 - Merchants, Builder, Champion, Masters
Representative All - Only 1 - Most Qualified Most Qualifed - 1 only
Master Guildname Merchant: 15,000 gold, 100 hours of ontime, Must have a Popular Store, Must be
a Journeyman
Builder: 5 Creative Submissions, 100 hours, Must have contributed a useful build, Must be
a Journeyman
Champion: 1000 of each pvp skill, 250 hours of ontime, 400 of each non pvp skill
Journeyman Guilname Merchant: 10,000 gold, 50 hours of ontime, Must have working store, Must be an Apprentice
an Apprentice
Builder: 3 Creative Submissions, 50 hours of ontime, Must be an Apprentice
Champion: 750 of each pvp skill, 200 hours of Ontime, 300 of each non pvp skill
Apprentice Guildname Merchant: 7500 gold, 35 hours of Ontime, Must be a recruit
Builder: 2 Creative Submissions, 35 hours of ontime, Must be a recruit
Champion: 500 of each pvp skill, 150 hours of Ontime, 200 of each non pvp skill
Recruit Guildname Merchant: 5000 gold, 30 hours of Ontime
Builder: Have Creative Submission, 30 hours of Ontime, Must be owner of a
region.
Champion: 250 of each pvp skill, 100 hours of Ontime, 100 of each non pvp skill
Rewards/Benefits
Guild Rank Level 1 - Merchants, Builders, Champion, Masters
Representative Represent Guild at Council
Master Guildname Merchant: Ability to build multiple stores, provided there is recruit to manage it.
Also can make a playershop with 5 floors with 10x10
Builder: access to /kit buildmaster, large region with no person requirement
Champion: Access to endragon arena (once per day), one set of enchanted
diamond armour and weapon
Journeyman Guilname Merchant: Ability to build a playershop with 3 floors and is 10x10
Builder: access to /kit buildjourney
Champion: Better enchanted iron armour, access to mob arena
Apprentice Guildname Merchant: Ability to build a player shop that has one floor and is 10x10
Builder: access to /kit buildappren
Champion: recieve set of enchanted iron armour, access to mob arena
Recruit Guildname Merchant: Ability to manage a store owned by a Master
Builder: access to /kit buildrecruit
Champion: recieve set of enchanted gold armour
* Guild Head is voted in when there are 5 or more members in a guild
Last edited by Mystery on Sun Jun 03, 2012 5:11 pm; edited 3 times in total